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RPGNET NEWS
09/08. Prophesy, spells, and swords - that about covers it
The main fantasy ingredients are mentioned in today's new reviews.
09/05. The path to relaxation
Sandy's victory condition is sleep, in Cheaper Than Therapy. Then a couple of new reviews offer advice on other meditative tools.
09/04. Playtest advocate
We're not sure, but we think the latest Designing Prestige Classes is trying to tell us something, in Playtesting, Playtesting, Playtesting.
09/03. Bring 'em on
It's not too surprising that today's non-RPG review is all by itself - the start of school, and all that. But we know you've been gaming, or enjoying game-related fun of some sort. So go on - submit a review, and tell us about that which you've played, viewed, or read.
09/02. Gamers - the Gathering
Alec has suggestions for Holding an RPG Meeting that should help keep things running smoothly.

RPGNET REVIEWS
Monday: 09/08/2008
 
RPG Review: Prophecy (2007) by Christopher W. Richeson
Prophecy seeks to provide a realistic fantasy adventuring experience, but poor presentation and a host of problems prevent it from delivering.
RPG Review: Prophecy Player Manual (2008) by Christopher W. Richeson
Reprinting a portion of the Prophecy boxed set with players in mind, this Player Manual will only be useful to groups that need another copy of the character creation information. Read the core Prophecy review first.
RPG Review: Spellcraft & Swordplay Fantasy Roleplaying Game (2008) by Timothy S. Brannan
A retro-clone done under the OGL with some serious playability. Capture the feel of the old white box rules at a fraction of the cost.
 
Friday: 09/05/2008
 
RPG Review: Hunter: The Vigil (2008) by Christopher W. Richeson
In Hunter: The Vigil you take on the role of a champion of humanity fighting against the darkness. Magic and super-technology are your allies in the war against the night.
RPG Review: Monsters of Myth (2006) by D. Kilmer, ShadowStalker
Monsters of Myth is an excellent gaming resource for fans of old school style fantasy gaming. Entries in the book are both original creations and variations on familiar themes. It provides creatures useful for both on-going campaigns and on-the-fly random encounteres that are a hallmark of the old school dungeon crawls.

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RECENT COLUMNS
Sandy's Soapbox: Cheaper Than Therapy
Designing Prestige Classes: Playtesting, Playtesting, Playtesting
Dormitories & Dragons: Holding an RPG Meeting
The Bad, The Worse, and the Vile: The Art of Being Evil: Sheep and Wolves
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Business of Gaming Retail: The Many Jobs of a Game store Owner

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