09/08. Prophesy, spells, and swords - that about covers it The main fantasy ingredients are mentioned in today's new reviews. |
09/05. The path to relaxation Sandy's victory condition is sleep, in Cheaper Than Therapy. Then a couple of new reviews offer advice on other meditative tools. |
09/04. Playtest advocate We're not sure, but we think the latest Designing Prestige Classes is trying to tell us something, in Playtesting, Playtesting, Playtesting. |
09/03. Bring 'em on It's not too surprising that today's non-RPG review is all by itself - the start of school, and all that. But we know you've been gaming, or enjoying game-related fun of some sort. So go on - submit a review, and tell us about that which you've played, viewed, or read. |
09/02. Gamers - the Gathering Alec has suggestions for Holding an RPG Meeting that should help keep things running smoothly. |
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RPG Review: Prophecy (2007) by Christopher W. Richeson Prophecy seeks to provide a realistic fantasy adventuring experience, but poor presentation and a host of problems prevent it from delivering. |
RPG Review: Prophecy Player Manual (2008) by Christopher W. Richeson Reprinting a portion of the Prophecy boxed set with players in mind, this Player Manual will only be useful to groups that need another copy of the character creation information. Read the core Prophecy review first. |
RPG Review: Spellcraft & Swordplay Fantasy Roleplaying Game (2008) by Timothy S. Brannan A retro-clone done under the OGL with some serious playability. Capture the feel of the old white box rules at a fraction of the cost. |
RPG Review: Hunter: The Vigil (2008) by Christopher W. Richeson In Hunter: The Vigil you take on the role of a champion of humanity fighting against the darkness. Magic and super-technology are your allies in the war against the night. |
RPG Review: Monsters of Myth (2006) by D. Kilmer, ShadowStalker Monsters of Myth is an excellent gaming resource for fans of old school style fantasy gaming. Entries in the book are both original creations and variations on familiar themes. It provides creatures useful for both on-going campaigns and on-the-fly random encounteres that are a hallmark of the old school dungeon crawls. |
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